How to Create an App (Part V)

Step 9: Test Your App (once more)

A second round of testing is critical. In this round, you will have both a functioning app and a user interface to test.  All your app screens should accurately work at this point, and your app should be aesthetically-appealing too.

You need to run lots of tests on your app in its finished form to make sure the feel and of the app satisfy your expectations. Proto.io and Pixate are good platforms for testing your app.  Both of these programs will let you put clickable links to use your app. They will assist you in assessing the final layers, design, and interactions of your app too.  You can use the info you get from this testing stage to help you go forward.

You may be asking yourself over and over at this point, “Didn’t I do this with my wireframe?”  The answer is, “Yes, sort of.”  While this may seem just like your wireframe, it’s much more detailed.  Your wireframe was only the frame of your app.  At this point, your app should be both visual pleasing and operating.

Step 10: Modify and Adjust

You’ve taken your model for a spin, and you’ve discovered that there are just a few more adjustments you need to make.  Now that you’ve viewed your app in its fully functioning state, you need to bring the troops back and request they should do the same.

Ask the same folks who viewed your app in its enhancement phase to assess it in its testing phase too.   Again, open yourself up to solid criticism and use the feedback wisely. Remember, these are the folks who you want using your app. Last, ask your designer and your developer to make any adjustments that you feel would be helpful to your app.

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